import greenfoot.*;  // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)

/**
 * Write a description of class MonsterOne here.
 * 
 * @author (your name) 
 * @version (a version number or a date)
 */
public class MonsterOne extends Monsters
{
   public MonsterOne()
   {
        monsterScore = 100;
        monsterMoney = 25;
        monsterLife = 8;
        monsterCurLife= monsterLife;
        monsterSpeed = 5;
        monsterCurSpeed = monsterSpeed;
        monsterImage = TeD_World.B_MONSTER_1;
   } 
}
